Putting The G Into Gaming teams up with learning & development specialist RightTrack Learning to provide accreditation, benchmarking tools, health check and tool kits for games companies of every size
FOR IMMEDIATE RELEASE: Putting The G Into Gaming (GIG) and RightTrack Learning have today launched the G Into Gaming Diversity Charter – an initiative focused on building more gender diverse and inclusive workplaces in the games industry.
Companies of all sizes are encouraged to sign up to the Charter and commit to taking pro-active steps to increase diversity and inclusion in their businesses through their activities in the attraction, selection, development and retention of talent.
Those who sign up to make a change will receive:
A Diversity Benchmarking Tool & Health Check
Attraction, Selection, Development and Retention tool kits
Charter badges in recognition of their achievements
Benefits from associated PR and marketing
Liz Prince, GIG Founder and Business Manager at award-winning recruitment specialist Amiqus, said: “Just 20% of the games industry workforce is female. An even smaller percentage of those are engaged in development roles or in leadership positions. We’re here to find ways the industry can put its foot on the accelerator to make games a go-to career choice for women and girls from all walks of life.
“Together with RightTrack, we have developed a Charter to showcase those studios who commit to take proactive steps for change and would encourage games businesses to sign up and invest in steps and actions that will diversify and future proof our industry.”
RightTrack’s Lead Director Claudia Cooney added: “In delivering diversity and inclusion training for clients, including UKIE, we have established a strong understanding of the games industry’s specific needs and are excited to pledge our commitment to support businesses signing up to the Charter.”
It is free for companies to sign up to the G Into Gaming Diversity Charter. Find out more at www.g-intogaming.co.uk/charter
NOTES TO EDITORS
About Putting The G Into Gaming
Putting the G into Gaming is a campaign to build more gender diverse and inclusive workplaces in games with actionable steps.
Putting the G into Gaming has four focus areas:
Attracting women from outside the industry into Games
Supporting women already in the industry
Working with schools, universities and parents to promote games as an attractive career option for girls and young women
Providing studios with practical advice on how they can address gender imbalance, regardless of their size
For more information visit www.g-intogaming.co.uk
About RightTrack Learning
RightTrack Learning has specialised in the creative design and delivery of bespoke learning solutions for more than 30 years.
We support businesses with integrated learning strategies and unique people development solutions. Providing bespoke solutions on everything from Inclusive Leadership and Unconscious Bias to Customer Service, Sales and Mindfulness in the workplace.
Led by learning-design visionary Kasmin Cooney OBE, RightTrack’s 28 strong team of specialists, provide a flexible professional service with creative flair!
For more information visit www.righttracklearning.com